June 11, 2025
To Whom It May Concern
Nintendo Co., Ltd.
Nintendo Co., Ltd. (HQ: Kyoto, Minami-ku, Japan; Representative Director and President: Shuntaro Furukawa, “Nintendo” hereafter) announced that its new game system, Nintendo Switch 2, sold over 3.5 million units worldwide in the four days following its release on June 5, 2025*. This is the highest global sales level for any Nintendo hardware within the first four days.
Nintendo Switch 2 is the successor to Nintendo Switch and features a larger, more responsive screen and new magnetic Joy-Con 2 controllers, with more powerful processing and graphics performance that opens the door to new ways to play. With the system’s new GameChat feature, players can voice or video chat—or share their game screen—with friends online while playing a game with a simple press of the new C Button on the Joy-Con 2 controller**.
The lineup includes Nintendo Switch 2 Mario Kart World Set, which comes with a Nintendo Switch 2 Japanese-Language System (Japan Only) and a digital version of Mario Kart World, a Nintendo Switch 2 exclusive game released on the same day as the system. This is an affordably priced offer for those considering the purchase of both the system and the game.
For more information on Nintendo Switch 2, please visit the Nintendo website.
Nintendo will continue its efforts to deliver unique entertainment that puts smiles on the faces of everyone Nintendo touches.
*Source: Nintendo. The sales figure includes the Nintendo Switch 2 Mario Kart World Set, as well as the Nintendo Switch 2 Japanese-Language System (Japan Only), and the Nintendo Switch 2 Multi-Language System, both of which are sold exclusively in Japan.
**A paid Nintendo Switch Online membership will be required to use GameChat. However, until March 31, 2026, there will be a GameChat Open-Access period, during which GameChat will be available for free to everyone, including those without a Nintendo Switch Online membership.
Nintendo Co., Ltd., headquartered in Kyoto, Japan, has been providing a wide range of entertainment products and experiences since its founding in 1889, beginning with the manufacture and sale of Hanafuda playing cards.
Since the 1983 release of the Family Computer (Famicom) system in Japan, and continuing through Nintendo Switch 2, Nintendo’s focus has been the development, manufacturing, and sale of its gaming systems and software. To date, Nintendo has sold more than 5.9 billion video games and over 860 million hardware units globally, and has created franchises such as Mario™, Donkey Kong™, The Legend of Zelda™, Pokémon™, Metroid™, Kirby™, Animal Crossing™, Pikmin™, and Splatoon™.
Nintendo strives to expand the number of people who have access to its characters and worlds. Its continuing mission is to put smiles on the faces of everyone it touches with unique entertainment experiences, centered on its integrated video game hardware and software products.